Step up to the Challenge 2

11 posts / 0 new
Last post
sippingCider
Step up to the Challenge 2

Is it supposed to disable tinker and upgrade? When I use this card and ability in this challenge they just fizzle and do nothing, but still get used.

still

Yeah because all gear is indestructible

sippingCider

ohh thanks thats good to know.

sippingCider

Am I right in thinking qdc is the best way for this one?

zliplus
zliplus's picture

You are right in that qdc is the 'obvious' way to go. Straight beatdown and healing victory should be possible as well, and may even be easier (esp healing).

sippingCider

The problem with this is you need to win in 10 turns or less

zliplus
zliplus's picture

Yes, that is what i mean. With healing victory the biggest issue is that you need to draw enlightener within 10 turns, and preferably ASAP. If you do though (and if you have multiples heh), it should be the easiest way to win within 10 turns.

Beatdown primarily relies on rampaging giants + buffs.

Dr.Bojangles
Dr.Bojangles's picture

Yea for the gems qdc is the way to go. Thats how i did it

Tower0Bauer

So, now that QDC won't work the way it should have, any other ideas?

Oncus
Oncus's picture

You could try dravkas, either shaman or shrapnel deck.

GrahamWatson

I just did it with Wiloryn essence on my first try, I'd recommend that.