Counter ideas

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Counter ideas

Half-Charged Bot
Alchemy creature
4 mana
0/5
Countdown: 3 On your turn: Remove a timer counter.
If there are no more counters left, this creature gains +1/0 for each ally alchemy creature, then reset the counter to 2.

Unforgiving Flame Elder
Elemental creature
5 mana
1/4 Haste Invoked
Countdown: 3 On your turn: Remove a timer counter.
If there are no more counters left, deal 1 magic damage to each enemy creature and hero. If this creature isn't at full health, deal 2 damage instead.

Frog Prince
Mystical creature
2 mana
2/2
Countdown: 5 On your turn: Remove a timer counter; If this creature is defending, remove 2 counters instead.
If there are no more counters left, this creature gains 'human' as a subtype, fully heals, gains +3/3, allegiant, and pure soul.

Sword in the stone
Holy creature
5 mana
0/8 Indestructable
Countdown: 10 On your turn: Remove a timer counter. Whenever this creature is targeted or dealt damage: remove a timer counter.
If there are no more counters left; remove this creature from the game and each ally creature in play gains +10/0.

Cracked dragon egg
Ancient creature
3 mana
0/3
Countdown: 3 On your turn: Remove a timer counter
On death: Summon a 3/3 'dragon' with flying in this cards place.
If there are no move counters left; remove this creature from the game and summon a 4/4 'dragon with flying in it's place.

Literate Dragon
Ancient creature
5 mana
2/5 flying
Countdown: 4 Whenever you play a spell card: Remove a counter.
If there are no more counters left; opposing hero losses 5 charges in their abilities, then reset the countdown to 4.

Developing martial artist
Unaligned creature (Maybe holy?)
3 mana
2/3
Countdown: 2 Whenever this creature takes damage: Remove a counter. (Would need some buff/healing cards to get a trigger.)
If there are no more counters left; this creature gains +1/1 and regen, then fully heal this creature and reset the countdown to 2.

Forest litter patrol
Mystical creature
4 mana
1/4
Countdown: 3 Whenever a gear card is played: Remove a counter.
If there are no more counters left; destroy each gear in play.

Corpse collector
Undead creature
5 mana
2/5
Countdown: 3 Whenever this creature kills another creature: Remove a counter.
If there are no counters left; this creature gains +3/1 and reassemble 5.