Engine Breaking Cards

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pizza87760
Engine Breaking Cards

Card ideas with the intent of stretching the game programming to the extreme, some might even require a complete overhaul of the code to work.

Hungry Mimic
6 Mana
Creature
Neutral
Uncommon
4/3

(During deck building you can assign a card to Hungry Mimic, this is the “Bait” card. This card can not be one currently in your deck.) If your opponent played the Bait card last turn this card's mana cost is reduced by 4. This creature is immune to the Bait card.

(Card customization in deck building, effect based on what cards your opponent played last turn, card effect that makes it immune to another)

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Emergency Supplies
3 Mana
Spell
Alchemy
Rare

If your life is 5 or below: Whenever you would draw a card from your deck, draw this card instead. Your hero gains 3 + X life, where X is the number of cards named 'Emergency Supplies' in your discard pile.

(Effect that activates in the deck)

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Siphoning Ring
2 Mana
Gear, Relic
Unaligned
Uncommon

Target ally hero ability is disabled and can't gain charges, on your turn gain 1 charge. (two Siphoning Rings can't target the same ability.)

(Gear that targets)

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Wish
2 Mana
Spell
Unaligned
Common

Add a card from your sideboard to your hand with mana cost equal to your mana pool. If that card is the same kingdom as your hero gain 1 mana. (Checks for mana after you spend it.)

(Interaction with the sideboard in game)

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Mana Flood
10 Mana
Spell
Mystical
Epic

Gain 14 mana, while this card is in your hand you cannot banish cards for mana.

(Effect that is active while in the hand)

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Immortal Martyr
2 Mana
Creature, Human
Holy
Rare
0/3

On death: Revive this creature, creature in opposing slot gets +1 power, if this is not the first time this creature has died this turn creature in opposing slot gains overrun. (Revives even if it would not leave a corpse.)

(Unconditional instant revival)

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Luck
2 Mana
Runeword
Unaligned
Rare
5 Turns

Card effects and hero abilities with varying values in their effects always roll the highest value.

(Affects random elements)

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Corpse Soil Bane
1 Mana
Gear, Weapon
Holy
Uncommon

On enter: Remove all cards from all graveyards. Whenever a card is sent to the graveyard banish it instead. On destroy: return all banished cards to their respective graveyards. (This returns cards banished by other means as well.)

(Interaction with banished cards)

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Overexert
2 Mana
Spell
Ancient
Epic

Target ally hero ability gains 5 charges and is disabled at the end of your turn. (This lasts for the rest of the game.)

(Permanent effect that is not tied to a card in play)